Archive for the ‘Technoludicfilm’ Category

From Cinema to Machinima — Software, Database and the Moving Image A panel discussion and Second Life event Sponsored by the S.F.A.I. Film Department Monday, April 14, 2008 – 7:30 – 9:30 PM Lecture Hall, San Francisco Art Institute 800 Chestnut St., San Francisco A panel discussion

I am delighted to announce the imminent release of a new book on videogames. Titled Schermi interattivi. Il cinema nei videogiochi, (Interactive Screens. Cinema in games), this anthology of essays published by Meltemi Editore, in Italy focuses on the complex, and often contradictory relationship between videogames and film, between Hollywood

From the press release: “De Montfort University’s Institute of Creative Technologies (IOCT) today announced that it had received over 150 entries for Europe’s first Machinima Festival, which it will host from 12th – 14th October this year. A total of 152 films had been submitted by the deadline

This article aims to investigate the peculiar role of machinima in the construction of new fictional universes out from simulated game worlds. In my vision, machinima represents a double act of world-breaking and world-making that operates starting from the simulated worlds of computer games making new narratives emerge from the

California Extreme has announced its film lineup which include an excellent mix of arcade-related movies. Specifically, the event will be featuring two arcade-related documentaries: “The King of Kong: A Fistful of Quarters” and “Chasing Ghosts: Beyond the Arcade.” From