Archive for the ‘GameSigns’ Category

To determine what should and what should not ne considered as a video-ludic actor is both a critical and hazardous issue and requires a much-needed premise. So be it: the only way to start a critical thought regarding video-ludic “actorship” is to admit that the status of “actor” could actually

The Warriors, Rockstar’s videogame based on the 1979 movie by Walter Hill, is one of the best experiences you can now buy in a media store. For three reasons. It wouldn’t be an exaggeration to claim that it can be seen as of one the best playable versions of

Comment: Revolution

In: GameSigns

25 Oct 2005

The next-generation hardware and software, which was recently presented at E3 and is going to hit the market quite soon, has spoken clearly about the future of videogames. And it did so even if little or nothing was actually presented under a clear light. Thus, with a striking return in

GameSigns is videoludica.com’s new channel. Here, the domain of game enters the digital dimension and generates polymorphous mutations in representation. The electronic game is a transformist text: it clings and absorbs media and meaning and re-mediates them, breathing in the semio-sphere and creating new senses and game practices. GameSigns delves